Google Play ANR...
We are getting excessive ANR reports in Google Play and it is putting our game above the ANR "Bad behavior" threshold. Below is what most of the logs look like: #00 pc 00000000000e1aaf...
View ArticleUnity Codeless IAP behaving strange in iOS TestFlight
I am working on a Mobile project that uses Unity 2017.4.40 and where I have integrated the Codeless AI. Lately, there have been unusual behaviours during the tests in the iOS Testflight a few days ago....
View ArticleIAP: Unusually large number of "Unavailable product" and "Purchasing failed...
Hello, I am tracing a rather hard to solve bug with Unity IAP. We are getting a very high number of those errors (approximately 400 per product per day while DAU is around 2000). Our configuration...
View ArticleUnity IAP not working for android need google public key
I have to include in app purchases in my game so i used the codeless Iap and so i need the google public key to work but it is redirecting me to google play console and asking to pay but i dont want to...
View ArticleUnity IAP not working for android need google public key
I have to include in app purchases in my game so i used the codeless Iap and so i need the google public key to work but it is redirecting me to google play console and asking to pay but i dont want to...
View ArticlePurchase not being acknowledged on google store
I have an option to remove ads in my game, it is a one time purchase and when using the google test purchase I will get an email about 5 minutes after the purchase stating that the test purchase was...
View ArticleGoogle Play IAP - "The item you requested is not available for purchase."
Hi, Im currently trying to implement a simple ingame purchase for Google Play (codeless IAP), but I cant seem to get it to work. Testing it in the editor with the FakeStore works fine, but when I...
View ArticleIs IAP necessary for main app pricing?
I am checking out the official documentation for IAP and I'm not understanding if this only applies to in-app purchases or if it includes the price of the app itself...
View ArticleHow to i save purchuased items with user-registration ?
---------- After update my game had rejected by ios. I have no non-consumable items in game but when you purchased with intermediary money its not running out. Off course if you delete app all your...
View ArticleI'm looking for UDP store name list
UDP publish apk to markets: Samsung Galaxy Store HUAWEI AppGallery ONE store etc... for each store StoreService.StoreName returns specific value on Samsung market StoreService.StoreName =...
View ArticleMigrating IAP according to documentation gives console error.
**Background** I am trying to upgrade an old project to use the new IAM, moving from Addon to using the Package manager version 3.x. I am using Unity 2019.4.19f1 and on a MacBook Pro. Following these...
View ArticleIAP subscription not working on mobile devices
Hi, So I Integrated Unity In-app purchases for my project I am working on and actually it works great, except for the subscription part. It works great in the editor as it fetches the price from the...
View ArticleAndroid IAP Cannot confirm purchase due to missing transaction id
I am implementing server-side IAP verification and having an issue when it comes time to call ConfirmPendingPurchase, which returns the following error in the logs... `Unable to confirm purchase;...
View ArticleWhy is my UDP sandbox login still popping up?
I am using IAP with UDP. My initial UDP login that I put in my opening script (suggested to be put in GameManager script), StoreService.Initialize(listener); I commented out. But when I go to my IAP...
View ArticleLast unity iap version bug !
**unity IAP for UWP build "Initialized" but return google play error on windows 10 platform when try buying .** ![alt text][1] **I use the Last "Sample IAP Project" and Last unityIap this is my code:**...
View ArticleGetting a lot of payment declined after updating APP (using Unity IAP)
Hi, I seem to have an unusual number of "payment declined" errors in my Google Play Developer Console after uploading a new version of my app to the Playstore. These are from people that appear to be...
View ArticleUnity IAP .isSubscribed() is always true?
Unity IAP, latest Unity, latest IAP... it seems `.isSubscribed()` is always true? How does one find out whether a user has actually subscribed to an IAP product? ``` for(int i = 0; i <...
View ArticleDoes an app have to be published for IAP to work?
I have been testing my app in Internal Testing on the Google Play Developer Console and I have not published it yet, I set up my merchant account and assigned licensed testers. However, when I try to...
View ArticleUnity IAP Google Play acknowledge the purchase
Hi, recently when I integrated IAP into my game and when I put it on Google Play store Google asked to acknowledge the purchase or the order will be refunded. But I found no instructions for...
View ArticleStoreController.products not returning subscriptions from Google Play.
I set up subscriptions in Google Play but they're not showing up in my game. Anyone faced this? Thanks.
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