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Unity Codeless IAP behaving strange in iOS TestFlight

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I am working on a Mobile project that uses Unity 2017.4.40 and where I have integrated the Codeless AI. Lately, there have been unusual behaviours during the tests in the iOS Testflight a few days ago. When a tester tries to purchase a previously purchased non-consumable item, the transaction is automatically confirmed with no dialogue screen asking for a password, and when he tries to Restore a purchase the OnPurchaseComplete() method is not called. This behaviour seems to happen with the iPhones 11 and 12, but we don't know if it is a problem with the TestFlight or the Codeless IAP or if it's a normal response.

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