Hi,
Im currently trying to implement a simple ingame purchase for Google Play (codeless IAP), but I cant seem to get it to work. Testing it in the editor with the FakeStore works fine, but when I upload to google play and try to purchase on my phone, I get the message: "The item you requested is not available for purchase.", it can be seen [here (in german)](https://i.imgur.com/LBAGR83.jpg). I downloaded the app via internal app-sharing and was logged into a test account on my phone (in play store).
Im using IAP Version 3.2.2., [targeting google play](https://i.imgur.com/JmejtzP.png), have a signed app (but not published for everyone), product ids are the same as in google play and default currency is HUF (hungarian), but shouldnt be a problem, right? Im not sure if I missed something.
Any help would be appreciated, as Ive been sitting on this for about a week now. Ive also checked related posts about this problem, but have found no solution as of yet.
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