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Unity In-App Purchasing requires Unity Gaming Services warning

> Unity IAP: Unity In-App Purchasing requires Unity Gaming Services to have been initialized before use. This log warning shows when I compile and I've followed the instructions to go to the IAP...

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Unity In-App Purchasing requires Unity Gaming Services warning

> Unity IAP: Unity In-App Purchasing requires Unity Gaming Services to have been initialized before use. This log warning shows when I compile and I've followed the instructions to go to the IAP...

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Unity IAP - Receipt Validation Error: NotImplementedException

Unity IAP I got this error in the phase of Receipt Validation. What is this? ___________ NotImplementedException: The method or operation is not implemented....

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Unity In App Purchases (IAP) not supporting text mesh pro (TMPro)

I've recently thinking about add an in app purchase for removing ads and followed a tutorial to do so but it seems like the IAP button supports only normal ui not tmp ui

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How do I check if a user is still subscribed with IAP?

I have already done the code for the user to pay for a subscription but I want to check if the user is still subscribed in another script and another scene. How can I do this? I have tried...

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IAP payments getting cancelled and declined

I have published a mobile game on the Google Play Store and Apple app Store for a while now. I used codeless IAP from Unity and this works fine, when I test purchase it works and real users can buy...

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How to handle consumable IAP refund

Hi. I am using unity In-App Purchasing, and I could not find any way to know if a user asked for a refund of a consumable item. I would like to remove the amount from the user's inventory if they...

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IAP Catalog translations

Anybody knows what the translations in the codeless IAP (In-App purchasing) catalog system are for? Where are they going to be visualized by the user?

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IAP button work in editor but not work in Android device ?

Hi everyone! My question is IAP button not work in Android device When I run editor everyt$$anonymous$$ng works perfectly fake store show buy and cancel successfully but when I build APK and install in...

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No ads version

In the regular version of the app I have a button with a dollar sign. My idea is to link this button to a pro version (no ads) on the play store which will not have the dollar sign button and of course...

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IAP Button has normal button in it

In the tutorials I'm watching, the IAP button has an image in it. But when I create an IAP button, it has a Button in it. So, not sure why that is or what to do with that. Also, I just want to do a...

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you are not authorized to set the license key google play

hello, firstly i am aware this topic has been asked before, i have read all the related post and nothing works for me, i have been trying to fix the issue for couple of days now so that i can finally...

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Is Unity IAP correct?

![alt text][1] when clicked buy in Fake Store. ![alt text][2] when clicked Cancle in Fake Store IAP Button's Component's On Purchase Complete (product) use below function Purchase() and On Purchase...

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Are non-consumable items normally handled with a PlayerPrefs??

Implementation of purchasing through samples was a success. Now it's the user's turn to provide what they've earned through their purchases. In the case of non-consumables, do you use PlayerPrefs with...

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Error building Android Project : Gradle Daemon

Hi, I'm creating a little game on Android and all was alright since today. I tried to add ads and IAP on my project and now when I try to build my project it gives me this errors : (I tried to upload...

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