I have published a mobile game on the Google Play Store and Apple app Store for a while now.
I used codeless IAP from Unity and this works fine, when I test purchase it works and real users can buy items.
Looking at the purchases in Google Play Console, I noticed a lot of purchases are cancelled or declined and sometimes its just pending until it gets cancelled.
I don't know if this is normal and I don't know why this is happening.
If someone could explain this to me that would be great.
Thanks in advance.
![IAP image][1]
[1]: /storage/temp/204276-image-2023-01-29-191920737.png
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