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Is Unity IAP correct?

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![alt text][1] when clicked buy in Fake Store. ![alt text][2] when clicked Cancle in Fake Store IAP Button's Component's On Purchase Complete (product) use below function Purchase() and On Purchase Failed use Failed() public class PurchaseManager : MonoBehaviour { public void Purchase() { print("success"); } public void Failed() { print("Failed"); } } Is this right? warning or error are showing, but the function is working properly. can i just do it? [1]: /storage/temp/207499-1.png [2]: /storage/temp/207500-3.png

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