IAP works in unity but not on iphone
In my game I have micro transactions and when I press the button to buy some gems in my game unity pops up a message were you confirm the micro transaction. I then uploaded the game to my iPhone and...
View ArticleIAP button fails to update GUI after scene change
Hi there, I am having an issue with making purchases to the Google Play Store (fake store) on the scene in Unity. When I load the scene on Play, the IAP buttons are active and show a debug log of...
View Article[HELP] IAP Plugin does not retrieve subscriptions purchases history and...
Hi, IAP does not retrieve subscriptions purchases history and active purchased subscription on **Android 7.1** devices after application's reopening. Plugin version is **1.20.1** This issue reproduces...
View ArticleGUI not updating after scene change on IAP button click?
I am having an issue where the PlayerPrefs is not storing the coins collected GUI in my game. ---------- To start off, I have IAP buttons that send people to the Google Play Store to purchase some...
View ArticleUnity IAP in iOS, Restore question
Unity IAP is in use. Unity2018.1.5.1f You are using and IAP is using 1.20.1. On Android, I know auto-purchase recovery happens when IAP is initialized, is it also iOS? iOS requires login when...
View ArticleAdvice on how to restore in game purchases bought with soft currency (earned)...
If we have in game purchases that can be bought with hard currency (traditional IAP) but also can be earned through gameplay. What is a good way to implement a restore purchases feature that includes...
View ArticleIAP doesn't work in google play store (on device) but works fine in the editor.
Hi guys, I would really appreciate some help. This is the first time trying to integrate iap into my game and when I published it on google play I soon realised that when you pressed the iap button...
View ArticleDetect a subscription
I need to know if my player has an active iap subscription (that hasn't been expired or cancelled) and if that is true (subscribtion has expired or has been cancelled), set the game exclusive rewards...
View ArticleUnity IAP Initialize Unhandled Exception
my unity iap version is 1.21.0 when i init unityiap with UnityPurchasing.Initialize it init success, but it report "Unhandled Exception: System.NullReferenceException: Object reference not set to an...
View ArticleUnity IAP verify for non-subscription product
Please help me with understanding verifying purchased product. I need to use it with Google Play Store, but it would be great if you add something about another platforms, also. if it's different....
View ArticleDynamic Product Catalog: Custom ICatalogProvider with StandardPurchasingModule
I want to accomplish a dynamically updating list of available products, controlled by a backend. The ICatalogProvider interface is perfect for it. However, I can't seem to find a way to set it to my...
View ArticleUnity IAP Error
I'm doing a game with Unity3D and I will publish it in Android's Google Play Store. This game is almost finished, not finished yet because of this error. Let me explain it, in my game there are little...
View ArticleGit and Unity Asset Store Packages
I have been using Unity 2017/18 and Git for a long time. I have never had any issues with pushing/pulling until today. Yesterday, I purchased some asset store tools and installed them on one of my...
View ArticleDetect subscription state
I want to get the subscription state in my Unity3D project (I'm using Unity IAP), so if the subscription has ended or cancelled I could just remove the exclusive subscription rewards. I made this...
View ArticleUnity IAP and UWP reference rewriter errors
When I build for UWP with the Unity IAP plugin installed, I get a whole bunch of Reference Rewriter errors. Most of these are from Stores.dll, so while I understand how I'd go about fixing the code...
View ArticleDoes UNITY IAP SERVICE charge or retain any money?
Hello guys, It has been 2 hours spent in searching for the answer to this question but I could not find any clear answer. I'm evaluating wheter to use UNITY IAP SERVICE or to build my custom IAP, so I...
View ArticleDoes Unity offer an IAP option for WebGL?
Everything I'm finding relates to a few specific stores, and all seems driven from Mobile. Am I just missing an option to setup to allow payment options via WebGL? - Thanks.
View ArticleUnity IAP for Android always shows Enter valid key format
I am facing issue while configuring the IAP for GooglePlayStore by Unity's default IAP. I am sure that entered key format is current, I have tested same key with another project, there it works...
View Article-Unity IAP- Can I do UnityPurchasing.Initialize() more than one time without...
Can I do `UnityPurchasing.Initialize()` more than one time without any problems? If I do UnityPurchasing.Initialize() more than one time, Will incomplete transactions be lost? I want to check shop item...
View ArticleActual product purchase through IAP
Is it possible to implement an actual product purchase through IAP? And what is the commission rate? (If the same 30% market fee is applied, I think it is not competitive.),Is it possible to implement...
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