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Unity IAP product localizedDescription select language

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In Google Play Console I have two language translations for my managed product. The **product.metadata.localizedDescription** returns correctly each language, when the users change the system languange on their devices. Is it possible to select which language to show, inside the app, without changing first the system language on the device? I tried setting the **System.Threading.Thread.CurrentThread.CurrentCulture** but the result is only in the device language.

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