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Unity IAP Subscription clarification

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Hi, I just want to clarify how to go about doing this. public TimeSpan getRemainingTime() Returns a TimeSpan to indicate how much time remains until the next billing date. **Products in the Google Play store return TimeSpan.MaxValue if the application does not support version 6+ of the Android in-app billing API.** I've tested in fact I can't get the remaining time. how to do that, do I need to change my target platform to android 6(Marshmallow)? it's currently at android 4.4 (KitKat). I'm just really confused on how to make this work. How do I get the proper remaining time and expiry date...

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