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Storing Data on iCloud

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Hello!

I'm trying to develop a Unity game for iOS which has IAPs. I want to stick as close as possible to the APIs provided by Apple, and perhaps store sensitive data (i.e. number of consumables a player has) on the iCloud. This way, it can be retrieved when the user reinstalls the game. How can I go about this?
Please bear in mind that I want to utilize as much of iOS APIs as possible, and signing up and having my own game server is the last resort. I know similar questions have been posted in the past, but I can't find anything particular.
Thanks!

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