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UnityIAP Subscription Purchase

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Basically I want to setup UnityIAP for implementation of weekly or monthly subscription for apple store game. I completely read following article given by Unity: [Integrating Unity IAP In Your Game][1] After this I become aware with actual implementation but i have following questions arise: 1. how we can get information about subscription already purchased by this user? 2. how we track time for auto renewable subscription purchase? Please give me some information about this. [1]: https://unity3d.com/learn/tutorials/topics/analytics/integrating-unity-iap-your-game?playlist=17123

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