I'm using Unity IAP and I want to know if I can find if a product is just bought or it's a restore.
I want to give users some in game currency as a bonus for buying a non consumable product (remove ads or upgrade to pro), but because it's a bonus I don't want to give it again on restore, before I was using other native store solutions and I've could do this because buy and restore had different callbacks but unity iap calls ProcessPurchase in both cases.
Is there a way to to this?
↧