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UnityIAP Android Failed Purchase NoConsumible between two device

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I'm trying to develop a system to made android in-app purchasing. If I use one device I'm able to integrate the system well, When user buy a noConsumible item and reinstall app this item was given. The problem become when use other device with same account. When made purchase in some device, the other can't detect the purchase on relaunch or reinstall the app, and show the next message "Item was already owned", but I can't catch this error and give the item. Steps to follow: 1. Install app on device A 2. Buy a No Consumible Item on device A 3. Install app on deice B 4. Check item No Consumible was give on device B 5. Buy a No Consumible Item on device B 6. Relaunch app on device A 7. Check item No Consumible wasn't give on device A Can anyone help me?

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